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Designing STEAM-aligned project-based learning is a 45 hour learning experience with optional 3 graduate credit through Vermont State University. Graduate credit requires additional time for completing homework, readings, and assignments/projects.

Registration includes a toolbox with STEAM supplies for your individual projects. Registration includes an option for us to include $500 in maker/STEAM tools/supplies to implement your learning in your practice.

February 3 – May 26, 2027

The course fee structure is as follows

 $1050  for 3 Recertification Credit

+$435 for Graduate Credit through Vermont State University

+ 500 for STEAM tools and materials (optional)

$1985 Total with optional graduate credit and STEAM tools/materials

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Engage students in meaningful making during residencies and camps

In this experiential course, participants will explore the pedagogical potential of creating and making for supporting personalized, experiential, and project-based learning. Through hands-on skill-building modules, you’ll gain confidence with a variety of STEAM / makerspace tools and technologies for creating and making, such as laser cutters, 3D printers, electronics, hand tools,  coding, and computer science.

The course includes a synchronous immersive creation lab experience,  followed by asynchronous independent learning time where you’ll apply your new technical skills to design and prototype engaging STEAM curriculum with hands-on learning artifacts and a personally meaningful project.

Throughout,  we’ll read and discuss literature on pedagogies and instructional shifts that creating and making can enable, such as  UDL,  STEAM integration, project-based learning, design thinking, and maker education.

By the end of the course, you’ll have a portfolio showcasing your learning, a meaningful making project, a curricular application plan for using making in your teaching context, and reflections related to the essential question: What role can creating and making play in designing integrated STEAM-aligned project-based learning that engages and empowers today’s students?

Join us to experience the power of learning through creating and making first-hand. Develop tangible technical skills while exploring how creating can inform your teaching practice and invite students into rich, authentic learning experiences.