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Designing STEAM-aligned project-based learning is a 45 hour learning experience with optional 3 graduate credit through Vermont State University. Graduate credit requires additional time for completing homework, readings, and assignments/projects.
Registration includes a toolbox with STEAM supplies for your individual projects. Registration includes an option for us to include $500 in maker/STEAM tools/supplies to implement your learning in your practice.
February 3 – May 26, 2027
The course fee structure is as follows
$1050 for 3 Recertification Credit
+$435 for Graduate Credit through Vermont State University
+ 500 for STEAM tools and materials (optional)
$1985 Total with optional graduate credit and STEAM tools/materials
Join our
Create Make Learn Community
Become part of a community of educators, makers, and artists who are passionate about hands-on minds-on learning through creating and making. Get Inspired with stories and tutorials from our blog. Create confidence with tools and tested workflows for integrating STEAM integrated learning opportunities during our skill-building events. Inquire about bringing a Meaningful Making Residency to your school.


Get Inspired
Blog
Our blog is filled with tutorials, resources, and inspiring stories.

Create Confidence
Skill building Events
Build your confidence with skill building workshops, courses, and other CML events

Meaningful Making
Residencies
Engage students in meaningful making during residencies and camps
In this experiential course, participants will explore the pedagogical potential of creating and making for supporting personalized, experiential, and project-based learning. Through hands-on skill-building modules, you’ll gain confidence with a variety of STEAM / makerspace tools and technologies for creating and making, such as laser cutters, 3D printers, electronics, hand tools, coding, and computer science.
The course includes a synchronous immersive creation lab experience, followed by asynchronous independent learning time where you’ll apply your new technical skills to design and prototype engaging STEAM curriculum with hands-on learning artifacts and a personally meaningful project.
Throughout, we’ll read and discuss literature on pedagogies and instructional shifts that creating and making can enable, such as UDL, STEAM integration, project-based learning, design thinking, and maker education.
By the end of the course, you’ll have a portfolio showcasing your learning, a meaningful making project, a curricular application plan for using making in your teaching context, and reflections related to the essential question: What role can creating and making play in designing integrated STEAM-aligned project-based learning that engages and empowers today’s students?


“For over a decade the Create Make Learn community has brought me enormous joy. I look forward to introducing you to amazing educators who are also passionate about bringing hands-on / minds-on learning opportunities to our students“
Lucie deLaBruere
Create Make Learn Founder
Join us to experience the power of learning through creating and making first-hand. Develop tangible technical skills while exploring how creating can inform your teaching practice and invite students into rich, authentic learning experiences.